Gameplay
There are numerous groups and alliances working constantly to keep the world's environments in check. The Aquarian Guard worries for the marine, and the Redwood Pack dedicates itself to the forests of the north-eastern United States. The New World Movement involves themselves with either group, while the Beastmasters are only kept together by their hate for fleshforming.
Aquarian Guard
Overview: A group of supernatural water breathers dedicated to the health and wellbeing of the world's oceans and their ecology. Some of them live underwater permanently, others may live on land or partly do both. Their temperament varies from peaceful protesters to eco terrorists.
Common Allies: The Coven, The Redwood Pack
Common Enemies: The Hanshin Group, Tyrell Corp, Rushell Industries.
Prefers: Water breathers.
Typical Tasks: Protest, influencing people, sabotage, blackmail.
The Redwood Pack
Overview: A large, loose collection of werewolves that range all over the north east coast of the US.
Common Allies: The New world, Aquarian Guard, The Beastmasters.
Common Enemies: The Vampire court of New York, Rushell Industries
Prefers: Werewolves.
Typical Tasks: Protecting the pack, removing threats, preventing deforestation, dealing with lunacy accidents.
New World Order
Overview: A fairly powerful, world wide environmental group, it's common enough for werewolves or nymphs to be among their members.
Common Allies: The Aquarian Guard, The Redwood Pack, The Faelings, The Circus.
Common Enemies: CIA, Rushell Industries, Tyrell Corp, The Hanshin Group.
Prefers: Animals, homeless contacts, media contacts.
Typical Tasks: Protesting, influencing, sabotage, blackmail.
The Beastmasters
Overview: A support group for those who've been fleshformed at some point in their life by Fae, Gods or Demons and now have to live with their altered forms.
Common Allies: The Order, Redwood Pack, The Lost.
Common Enemies: The Circus, The Chosen, The Gamemasters, The God houses.
Prefers: Supernaturals, homeless contacts.
Typical Tasks: Protecting their members, rescuing them, settling them.
Primal Subfactions
There are numerous groups and alliances working constantly to keep the world's environments in check. The Aquarian Guard worries for the marine, and the Redwood Pack dedicates itself to the forests of the north-eastern United States. The New World Movement involves themselves with either group, while the Beastmasters are only kept together by their hate for fleshforming.
Aquarian Guard
Overview: A group of supernatural water breathers dedicated to the health and wellbeing of the world's oceans and their ecology. Some of them live underwater permanently, others may live on land or partly do both. Their temperament varies from peaceful protesters to eco terrorists.
Common Allies: The Coven, The Redwood Pack
Common Enemies: The Hanshin Group, Tyrell Corp, Rushell Industries.
Prefers: Water breathers.
Typical Tasks: Protest, influencing people, sabotage, blackmail.
The Redwood Pack
Overview: A large, loose collection of werewolves that range all over the north east coast of the US.
Common Allies: The New world, Aquarian Guard, The Beastmasters.
Common Enemies: The Vampire court of New York, Rushell Industries
Prefers: Werewolves.
Typical Tasks: Protecting the pack, removing threats, preventing deforestation, dealing with lunacy accidents.
New World Order
Overview: A fairly powerful, world wide environmental group, it's common enough for werewolves or nymphs to be among their members.
Common Allies: The Aquarian Guard, The Redwood Pack, The Faelings, The Circus.
Common Enemies: CIA, Rushell Industries, Tyrell Corp, The Hanshin Group.
Prefers: Animals, homeless contacts, media contacts.
Typical Tasks: Protesting, influencing, sabotage, blackmail.
The Beastmasters
Overview: A support group for those who've been fleshformed at some point in their life by Fae, Gods or Demons and now have to live with their altered forms.
Common Allies: The Order, Redwood Pack, The Lost.
Common Enemies: The Circus, The Chosen, The Gamemasters, The God houses.
Prefers: Supernaturals, homeless contacts.
Typical Tasks: Protecting their members, rescuing them, settling them.