Gameplay
Overview: An industry giant based in the US, Rushell industries does whatever it takes to sign that next development deal and keep their shareholders happy, even if that means turning to the supernatural.
Common Allies: CIA, the Mob, the Vampire Court of New York, the House of Odin
Common Enemies: New World Movement, The Aquarian Guard, The Coven, The Redwood Pack.
Prefers: Government contacts, Media contacts.
Typical Tasks: Corporate espionage or sabotage, strong arming, influence peddling.
Subfactions
Rushell Industries
Overview: An industry giant based in the US, Rushell industries does whatever it takes to sign that next development deal and keep their shareholders happy, even if that means turning to the supernatural.
Common Allies: CIA, the Mob, the Vampire Court of New York, the House of Odin
Common Enemies: New World Movement, The Aquarian Guard, The Coven, The Redwood Pack.
Prefers: Government contacts, Media contacts.
Typical Tasks: Corporate espionage or sabotage, strong arming, influence peddling.
See Also
Corporate SubfactionsSubfactions