Gameplay
Specials are effects applied to your attacks, they can only be used
through setting up and using a custom attack.
Overpower
Attack deals 140% damage, but your next attack deals 50%.
Underpower
Attack deals 50% damage, but your next attack deals 140%.
Delay
Delays the attack by one round, uses the delay descriptions from setting
up the myattacks for the second round when the attack strikes.
Longdelay
Delays the attack by two rounds, but it deals 110% damage, uses the
delay descriptions from setting up the myattacks for the third round when
the attack strikes.
AOE
Attack does 40% damage to the target and all other targets within 10
distance of them, excluding the attacking character.
Wounding
Attack does 50% damage, but if it wounds the target they will be wounded
twice as severely, instantly killing NPCs or inflicting one stage greater
wounds on PCs.
Specials
Specials are effects applied to your attacks, they can only be used
through setting up and using a custom attack.
Overpower
Attack deals 140% damage, but your next attack deals 50%.
Underpower
Attack deals 50% damage, but your next attack deals 140%.
Delay
Delays the attack by one round, uses the delay descriptions from setting
up the myattacks for the second round when the attack strikes.
Longdelay
Delays the attack by two rounds, but it deals 110% damage, uses the
delay descriptions from setting up the myattacks for the third round when
the attack strikes.
AOE
Attack does 40% damage to the target and all other targets within 10
distance of them, excluding the attacking character.
Wounding
Attack does 50% damage, but if it wounds the target they will be wounded
twice as severely, instantly killing NPCs or inflicting one stage greater
wounds on PCs.