Gameplay
Levels: -1, 0, 1, 2, 3, 4, 5
Requirements : Rank 2 requires Professional 1
Rank 3 requires Professional 2
Rank 4 requires Professional 3
Rank 5 requires Professional 4
Young Characters: Rank 1 requires the Prep role
This stat determines how much money your character makes. Money is disbursed weekly and represents what is left after expenses that are not modeled in the game. Exact offscreen expenses will differ from character to character and their IC situation.
Some examples of unmodeled expenses might be insurance, children, hospitalization, office visits, drugs, natural gas, water bills, gasoline, groceries, garbage pickup, landscaping, lawn care, tailoring, haircare, cosmetics, event tickets, door fees, parking fees, licensing, taxes, pets, tuition, movie rentals, or adult entertainment.
Interest is based on the amount of money a character has banked and is disbursed along with the weekly allotment.
,______________________________________________________________________________,
| Wealth Level Disposable Yearly Disposable Weekly Interest |
|------------------------------------------------------------------------------|
| -1 $0 $0 0 |
| 0 $10,400 $200 0 |
| 1 $15,600 $400 1% |
| 2 $26,000 $650 2% |
| 3 $39,000 $850 3% |
| 4 $62,400 $1,300 4% |
| 5 $130,000 $2,600 5% |
|______________________________________________________________________________|
A character must have a job after their first week in Haven to receive the full benefit of their wealth score.
Characters are normally paid every 7 days, but no two characters on the same account can be paid within 4 days of each other. Be aware that even Wealth -1 will trigger the payday cooldown.
[Last edited July 7, 2022]
Jobs
Stats
Banktransfer
Wealth
Levels: -1, 0, 1, 2, 3, 4, 5
Requirements : Rank 2 requires Professional 1
Rank 3 requires Professional 2
Rank 4 requires Professional 3
Rank 5 requires Professional 4
Young Characters: Rank 1 requires the Prep role
This stat determines how much money your character makes. Money is disbursed weekly and represents what is left after expenses that are not modeled in the game. Exact offscreen expenses will differ from character to character and their IC situation.
Some examples of unmodeled expenses might be insurance, children, hospitalization, office visits, drugs, natural gas, water bills, gasoline, groceries, garbage pickup, landscaping, lawn care, tailoring, haircare, cosmetics, event tickets, door fees, parking fees, licensing, taxes, pets, tuition, movie rentals, or adult entertainment.
Interest is based on the amount of money a character has banked and is disbursed along with the weekly allotment.
,______________________________________________________________________________,
| Wealth Level Disposable Yearly Disposable Weekly Interest |
|------------------------------------------------------------------------------|
| -1 $0 $0 0 |
| 0 $10,400 $200 0 |
| 1 $15,600 $400 1% |
| 2 $26,000 $650 2% |
| 3 $39,000 $850 3% |
| 4 $62,400 $1,300 4% |
| 5 $130,000 $2,600 5% |
|______________________________________________________________________________|
A character must have a job after their first week in Haven to receive the full benefit of their wealth score.
Characters are normally paid every 7 days, but no two characters on the same account can be paid within 4 days of each other. Be aware that even Wealth -1 will trigger the payday cooldown.
[Last edited July 7, 2022]
See Also
BalanceJobs
Stats
Banktransfer