\ Haven:Mist and Shadow Gameplay/Wounds
Gameplay

Wounds


There are three types of wounds in Haven, mild, severe, and critical.
When you are struck by damage that exceeds your defenses you will incur a
mild wound, the next time you will incur a severe wound, then critical, if
hit again you will die. Wounds heal whether you are online or offline, but
some only if you are in a hospital.

NPCS only have one wound state, severe. The first time damage exceeds their
defense they become severely wounded, the second time they die.

Mild wounds will heal regardless of where you are, and will take about a day
to do so.

Severe wounds will only heal in a hospital or medical center unless you have
regenerative abilities while offline, but will heal outside when online.
They will take about three and a half days to heal.

Critical wounds will only heal in a hospital or medical center unless you
are a vampire and will take about 3 hours to do so. If you do not get to a
hospital in time, or leave a hospital for too long before your critical
wounds are treated, and you're not a vampire, you will die. You have about
1 hour to get a critically wounded person to a hospital or medical center
before they die.

Each wound when it heals downgrades to the lower version, so if you are
critically wounded after a day in the hospital you'll be severely wounded,
after another four days in the hospital you'll be mildly wounded, after a
further day in or out of the hospital you'll be completely healthy again.

Vampires can't get critically wounded, critical wounds for them are the same
as severe for other people.

Regeneration 1 will make mild wounds heal in about 45 minutes, regeneration 3 about 15 minutes.

Regeneration has no effect on critical wounds