Patrollogs
Lanaeiss Ghost Banishing 250402
On a chilly afternoon amidst the eerie mist of Arkwright Cemetery, the peace is shattered by the sudden appearance of two warring ghostly armies, locked in eternal combat. Lanaeis, caught amidst the spectral conflict, leaps into action, wielding a katar to dispel the incorporeal combatants with practiced swings. Meanwhile, William and Edith, recognizing the futility of direct confrontation, decide on a different approach. William steps back to protect and support Edith as she prepares to cast a powerful banishment ritual, drawing upon blood magic and dark sorcery to form protective runes and summon spectral allies. Their combined efforts fend off the disruptive effects of the ghostly war, allowing them to focus on their daring plan to quell the unrest of the dead.
As the spectral generals unleash powerful, cataclysmic forces upon the trio, Lanaeis counters with a flare of golden fire, cutting down spirits and clearing a path for Edith's ritual to reach its climax. William, despite being battered by the shockwaves and struggling with his own limitations, crafts a protective circle around Edith, ensuring the banishment ritual's success. Edith, undeterred by the chaos, channels the culmination of her dark sorcery, causing the ritual to blaze with a consuming fire that devours the ghostly armies, returning them to the earth from whence they came. The graveyard is enveloped in a gust of wind that disperses the remnants of battle, and peace once again descends upon Arkwright Cemetery, leaving our heroes to ponder the immense power and tragedy of the spectral forces they've just quelled.
(Lanaeis's ghost banishing)
[Fri Mar 28 2025]
On the Sprawling Hillside of Arkwright Cemetery
It is afternoon, about 32F(0C) degrees, and there are a few dark grey stormclouds in the sky. Ankle high mist flows through the area.
An eerie stillness settles over the graveyard, the fog thickening like an otherworldly veil. The ground trembles, and two ghostly armies surge forth, locked in a battle that defies time. One side, draped in ethereal armor, charges with spectral weapons, while the other hurls crackling bolts of elemental magic. The air is alight with haunting energy as the spirits, long dead, resume their eternal battle, heedless of the living who are caught in their spectral warpath.
Drawing a katar from his pocket, Lanaeis lets out an exasperated sigh. "Why do I always get the armies?" Without another word, he springs into the fray, dropping into a cluster of spirits and driving his fist-along with the knife-into the incorporeal creature.
Spectral war drums pound as cavalry specters sweep in from the flank, met by a line of phantom nature mages who attempt to pull at the soil beneath their feet. The clash shakes the ground, causing cracks to appear underfoot and sending the living stumbling as the earth heaves.
"Oh- Or there will be no charging and just defending..." William says with a shake of his head or two, watching as the armies appear, he seems to have a change of heart about how to proceed. And then, he tells Lanaeis "Well, don't try to cut these... They are mostly fighting themselves, and we will catch the ripple effects of the battle... Don't need to anger them further, we can just sit back and cover Edith while she casts the banishment".
And with that, William simply takes a couple steps backwards and finds a gravestone not high enough, proceeding to sit on the stone for a moment before muttering out loud "The worse that can happen is the ears thing, it fucking hurts, and it's not something you can really protect against... The shockwaves are somewhat avoidable- Vines are annoying but doable... And the cold... Well, I simply like the cold"
As the mist begins to rise all around Edith, William and Lanaeis, there's the smallest motion. With one hand, Edith rolls up Edith's sleeve. Edith smiles. "These leave me alone." she explains to William and Lanaeis, "For the most part at least." That ritual blade so often used is produced; Edith takes the athame, cuts into Edith's own forearm and draws the blood forth with a working of haemomancy. Vampires are not known for flowing blood. It pools, gathering to drip in thick viscosity into Edith's cupped palm. Dark sorcery is employed next; A burned black ring on a toppled grave stone. Edith then begins to draw a triangle-- Line within a line within a line. Then a second, the six-pointed star formed, and a candle set in the center of the circle. Then Edith draws runes around it. The tines, hanged man, scales and ankh. The army ignored. Its earth shaking only affects the living, and Edith certainly is not that.
Glancing back, Lanaeis nods, muttering "Right. Arcanists are actually pre---" Before the earth is moving beneath his feet. He leaps towards a gravestone himself, catching it and holding on with one hand as he waits for the ground to stop rolling. Once it does, he begins making his way closer to Edith, cutting down any spirits that get in his path or that gather around Edith.
Two spectral generals lock eyes from across the battlefield as their armies collide in a chaotic whirlwind of steel and spell. One of them has a blade wreathed in fire; the other conjures a vertex of ice-cold magic around him - their collision sends a shockwave rippling through the graveyard that knocks everyone off their feet and cracks all nearby gravestones right in half.
Rolling with the blast from the spectral generals, Lanaeis pushes himself up again, glaring at the two for a moment. "That was not very polite." He grumbles, igniting his knife in a flare of golden fire before sweeping it in a wide arc, dissipating the nearby spirits in an arc of trailing flames. Turning to Edith, he checks on her for the briefest moment before letting his attention return to the ghostly army.
"Bother." Edith ducks as the shockwave hits. Protecting the ritual circle, Edith steadies herself, scrambling to her feet after. A glance is spared for Lanaeis and William, then Edith is back to it; The candle is steadied, lit, and the all seeing eye of Odin is drawn within the star within the circle. The candle as its iris, the flame blossoming as its pupal.
The tremors make William brace himself to the gravestone he's sitting on, almost considering moving from that spot, but in the end deciding against it, simply gathering strength in his arms as he holds on to the stone, and setting his feet on the trembling ground, trying to remain as stable as he possibly can. But otherwise not really doing much "Ah... Great... I am trying to learn of some way that doesn't involve... You know, the void or anything coming from it- It's certainly easy given recent contacts" He explains to Edith with a little shrug.
And then what he was holding on to is shattered by a shockwave, the inertia transferred to William sending him rolling backwards a bit, both covering him with a bit of dirt and probably getting some minor cuts with the shards of the gravestone, groaning in complaint and maybe some slightly pain, William slowly stands up and huffs, letting out a sigh as he pats himself down, trying to dust off his clothes and adding "I crave for the day I banish these things within minutes and return them the suffering the cause on the living..."
"You aught path behind the shockwave." Edith suggests to William. "Your wolverine could likely leap it."
As a battalion of armored specters marches forth, a group of wraith-like sorcerers unleashes a storm of arcane missiles, shattering the ghostly shields; the resulting shockwave threatens to make ears bleed, if someone gets caught without cover.
"I am yet to learn how to path at all... Unlike other things, that didn't come naturally to me- And I'm more focused on my magic studies than practical movement..." William tells Edith a little sigh, and then his ears are bleeding and unable to listen anything but a high pitched noise of pain- Another loud groan from the man follows, and, right there he decides to actually do something about this, since he doesn't need to do the active fighting, he ducks to the ground and digs his fingers into the ground, starting to trace lines in a drawing in the ground. Making firs a practiced circle of a decent size, and right after a second circle inside, smaller, concentric, around two thirds of the original radious making it seem like a band near the edge.
He takes a deep breath and reaches with two fingers towards his own ears, using the blood coming out from his ears instead of reaching for the knife like usual, not intent to cut himself when there's another source of blood nearby. He tells Edith "This is to ward you- Not another banish- Don't stop" Now, whether she could listen to him or not right now, he didn't really know
Diving for a nearby gravestone that hasn't been completely shattered, Lanaeis covers his ears as he watches the missiles impact, trusting in his body's natural endurance to keep him unharmed, and trusting in the abilities of the others to keep them safe. When the shockwave dissipates, he stands, before sprinting towards the spirits, wading into the ghostly sorcerers with knife in hand. They can't cast any more shockwaves if they are dispelled. Cutting through the ghosts with wide, sweeping swings of his hand that is wrapped around the katar's handle, he lets the twinned blades slice through the specters around him.
Edith continues speaking to William conversationally, A large drop of blood hitting the candle's flame as its wax begins to drip into the circle. "Void touched magic is a little annoying. Mister Fisher is fond of it, though I like my own to come from blood or the spirits directly." Another series of runes are drawn, Edith makes a gesture, then uses the unused blood to perform a summoning; Edith raises two fingers to Edith's lips, whistles and a spectral mastiff takes form at Edith's side. "Kill." the blond tells it, pointing to the sword-wielding phantasmal general. The bleeding ears are not problem for Edith. She doesn't easily bleed. This is no exception. "You are both well?" she asks both William and Lanaeis. She insufferably seems completely unharmed by that blast, though the mastiff seems to be causing trouble in the spirit's ranks. Of course, it is anyone's guess if William and Lanaeis hear Edith.
The air thickens with an unnatural fog as ghostly archers let loose a volley of arrows. The projectiles are swept away by a whirlwind conjured by spectral windcallers, and the gust of wind sends everyone alive flying against tombstones with bone-jarring force.
The ritual can now handle itself for the most part, and Edith steps back. The runes around its edge along with the star and eye in its center glow lambent with the same blazing bloodlight as the candle, and the circle itself begins to smoke; The dark sorcery forging the ritual burning away even the color of the world around it. Living be dammed, Edith is not that, and the blastwave is something that Edith ignores, ready to begin reaching out to catch Lanaeis and William if it becomes needed, the ritual, an inferno of dark magic burns spirits from life and life from the spiritual energy itself, a bonfire of deleterious decay in all the shades of the grey absence of vitality.
The wind slams into Lanaeis, sending him flying through several spirits and into the remnants of a shattered gravestone. Landing at an awkward angle, he grits his teeth, pushing back to his feet and gripping his shoulder before popping it back into place from where it had dislocated upon impact, before pushing off the gravestone he'd just slammed against, rushing through the spectral ranks to join Edith's hound in destroying the phantasms. He casts one glance over his shoulder to check on Edith and her ritual as he goes, before lowering his shoulder and charging through a ghastly footman that was unfortunate enough to be in his way as he makes it to Edith's hound, aiding it in making quick work of the ghostly general before turning and rushing towards the spellcasters that had just sent him for a short and painful flight.
With his fingers stained in blood, William starts to draw some runes along the band of the two circles, it seems like the design is way simpler than those he normally used to banish spirits, maybe it's a simpler magic altogether, maybe he simply is able to harness more power right now with less than usual. Whatever the reason, he begins inscribing runes, alternating the same three along the band, small, and likely not having any coherence if they were tried to be read as words or sounds, but making a lot more sense if someone focused on the meaning behind them.
The runes are nordic in origin, the first of them easy to recognize, the Algiz, normally considering the eldest in runic alphabet, a line upwards that divides in three, resembling maybe a childish tree drawing.. The second the Eihwaz, another vertical line, the lower half presenting an upwards diagonal to the left, while the upper presenting a diagonal downwards and to the right. The last of them the Ehwaz, similar in name to the previous but very different in form, similar to a capital M, but with the middle peak standing higher up. All three of them symbolizing protection, the last two with a component of stability.
It takes a minute or two, before he adds, two more runes in the center of the circle , the Inguz, a square tilted sideways, similar to a rombus, specially used to fend off evil spirits. And the Thurisaz, a vertical line with a triangle to the side, a rune of protection but also meaning Thorn. It takes little after inscribing those for frost to spread from the center to the sides of the ground, and shortly after, Edith in particular and the ritual circle find themselves protected from the presence and aftermath of the spirits fighting each other, a magicla protection to ensure nothing interrupts whatever is going to get rid of them without disrupting William first
A group of ethereal berserkers charge, only to be met by a rain of icy shards summoned by frost mancers. The temperature plummets, and living breath freezes in the air, while ice forms treacherous patches beneath the feet, threatening to send everyone sprawling upon the ground.
William stands up the moment he finishes casting his protection over the real person banishing the enemies, Edith, sighing a bit, but greatly pleased the moment the temperature drops, his fatigue seemingly lessened by the fact that cold seems to be taking over the cemetery. Seeming in his element, he glances down at the frost covered ground of the warding ritual right beneath his feet, and instead decides to scoot closer towards where the vampire stands, after all, if she's protected, he'll be protected standing closeby to her, stretching slowly as he comments "These are the most pleasant... So powerful and yet they don't bother us... We are only affected by the aftermath of their own fight... If this is their dead version, imagine alive..."
With William's protections around Edith, the ritual blazing merrily in an incandescent inferno as effulgent as it is insidious, Edith gives William a greatful nod. "Kill." Edith calls to the mastiff again as it and Lanaeis cause a destructive path through the geists and phantoms. Then, Edith begins to take potshots with dark sorcery, roiling energy gathering in Edith's palm as Edith begins to fire it at various targets, supporting Lanaeis from a far. "Indeed." Edith agrees, conversing from the peanut gallery with William, as though the two were commentaters on a sport. "Powerful armies indeed." she notes. "The nature mancers alone, though fire and ice mancers, and an angelic general with that flaming sword."
Slipping to one knee on the ice, Lanaeis lets out a slight hiss as he stands, slowing his break neck pace to avoid falling on the treacherous ground. As he moves, golden fire rushes out around him, sparks floating through the air as heat emanates from his body, staving off the unnatural cold of the cryomantic magic. Once he makes it to an area with less ice, he jumps, landing in the midst of the cryomancers, the other specters will have to wait, and beginning to work his way out from the center of them, eyes flicking to William and Edith for a moment as William creates his circle. Once William and Edith are safely in their protective shell, he focuses on the other ally he has, Edith's hound. Making sure to keep an eye on it in case he needs to regroup with it, he continues to cut down phantasmal mancers and sorcerers without discrimination.
A towering, spectral knight swings his sword at a ghostly conjurer, cutting the arcanist in half and continuing onwards to collide against a gravestone. The collision smashes the gravestone apart, sending shards flying all around dangerously.
"Given they rise in Haven, I would suppose this one to be one of those battles that were fought here, in Haven... Before they whole Sanctuary spell was erected as a way to make this neutral ground- You know, wars in order to control the free access to the Gates" William comments, seemingly unbothered to just sit back and let the angel and the minion to do the work while he and the vampire watches, conversing with Edith calmly, only bothering to look at Lanaeis to assess the situation. The shards of stone coming their way from the broken down gravestones meeting an invisible wall before touching either Edith or him, or even the ritual circle that is in the task of banishing for that matter, nothing would pass the barrier for as long as the secondary ritual was around to stop it from happening. A sigh follows, shaking his head "It must have been truly intense, wars carried out but not by masses of mundane humans with bows and arrows... But by legions of supers, and maybe a higher power or two... Can you imagine a God or a True Fae charging into battle while leading an army?"
Allowing the shards to cut into his skin, Lanaeis finishes his work with the mancers and sorcerers, darting towards the towering knight to engage it in a brief flurry of stabs and slashes that leave the knight dissipating into smoke. He begins to use his newly applied support from afar to land amongst larger groups of ghosts, taking them down and opening more targets for Edith and her sorcery, prioritizing areas where her hound isn't already causing devastation. Twisting away from an errant swing from a ghostly soldier, he ducks into its reach and runs it through, the golden fire still heating the air around him.
"Cuddles." Edith calls again, pointing to the knight as it breaks through the lines. "Kill." And so the mastiff does; It launches at it from a far, an infernal energy as its dark form, spectral and dangerous locks jaws on the wraith. A beam of dark sorcery is fired to a berserker running for Lanaeis's back, then Edith motions again, another blast firing. The ritual begins to consume the life around it, though Lanaeis and William are safe from it. Edith's mastiff, now it has dealt with the knight returns to Edith's side and is dismissed. The air grows chill. The screams of spirits rise and grow. Then, the pyre veritably explodes, the cemetery's spectral energy devowered to fuel it as it eats the ghostly armies, sending them back to the earth they arose from.
A sudden gust of wind sweeps through the graveyard, scattering the remnants of battle - ashes, shattered stones, and burned foliage - until all that's left is an unsettling calm. The ghostly combatants begin to falter, their spectral forms flickering like dying embers. One by one, they retreat into the earth, their energy spent, until the graveyard is once again quiet.
As the spectral generals unleash powerful, cataclysmic forces upon the trio, Lanaeis counters with a flare of golden fire, cutting down spirits and clearing a path for Edith's ritual to reach its climax. William, despite being battered by the shockwaves and struggling with his own limitations, crafts a protective circle around Edith, ensuring the banishment ritual's success. Edith, undeterred by the chaos, channels the culmination of her dark sorcery, causing the ritual to blaze with a consuming fire that devours the ghostly armies, returning them to the earth from whence they came. The graveyard is enveloped in a gust of wind that disperses the remnants of battle, and peace once again descends upon Arkwright Cemetery, leaving our heroes to ponder the immense power and tragedy of the spectral forces they've just quelled.
(Lanaeis's ghost banishing)
[Fri Mar 28 2025]
On the Sprawling Hillside of Arkwright Cemetery
It is afternoon, about 32F(0C) degrees, and there are a few dark grey stormclouds in the sky. Ankle high mist flows through the area.
An eerie stillness settles over the graveyard, the fog thickening like an otherworldly veil. The ground trembles, and two ghostly armies surge forth, locked in a battle that defies time. One side, draped in ethereal armor, charges with spectral weapons, while the other hurls crackling bolts of elemental magic. The air is alight with haunting energy as the spirits, long dead, resume their eternal battle, heedless of the living who are caught in their spectral warpath.
Drawing a katar from his pocket, Lanaeis lets out an exasperated sigh. "Why do I always get the armies?" Without another word, he springs into the fray, dropping into a cluster of spirits and driving his fist-along with the knife-into the incorporeal creature.
Spectral war drums pound as cavalry specters sweep in from the flank, met by a line of phantom nature mages who attempt to pull at the soil beneath their feet. The clash shakes the ground, causing cracks to appear underfoot and sending the living stumbling as the earth heaves.
"Oh- Or there will be no charging and just defending..." William says with a shake of his head or two, watching as the armies appear, he seems to have a change of heart about how to proceed. And then, he tells Lanaeis "Well, don't try to cut these... They are mostly fighting themselves, and we will catch the ripple effects of the battle... Don't need to anger them further, we can just sit back and cover Edith while she casts the banishment".
And with that, William simply takes a couple steps backwards and finds a gravestone not high enough, proceeding to sit on the stone for a moment before muttering out loud "The worse that can happen is the ears thing, it fucking hurts, and it's not something you can really protect against... The shockwaves are somewhat avoidable- Vines are annoying but doable... And the cold... Well, I simply like the cold"
As the mist begins to rise all around Edith, William and Lanaeis, there's the smallest motion. With one hand, Edith rolls up Edith's sleeve. Edith smiles. "These leave me alone." she explains to William and Lanaeis, "For the most part at least." That ritual blade so often used is produced; Edith takes the athame, cuts into Edith's own forearm and draws the blood forth with a working of haemomancy. Vampires are not known for flowing blood. It pools, gathering to drip in thick viscosity into Edith's cupped palm. Dark sorcery is employed next; A burned black ring on a toppled grave stone. Edith then begins to draw a triangle-- Line within a line within a line. Then a second, the six-pointed star formed, and a candle set in the center of the circle. Then Edith draws runes around it. The tines, hanged man, scales and ankh. The army ignored. Its earth shaking only affects the living, and Edith certainly is not that.
Glancing back, Lanaeis nods, muttering "Right. Arcanists are actually pre---" Before the earth is moving beneath his feet. He leaps towards a gravestone himself, catching it and holding on with one hand as he waits for the ground to stop rolling. Once it does, he begins making his way closer to Edith, cutting down any spirits that get in his path or that gather around Edith.
Two spectral generals lock eyes from across the battlefield as their armies collide in a chaotic whirlwind of steel and spell. One of them has a blade wreathed in fire; the other conjures a vertex of ice-cold magic around him - their collision sends a shockwave rippling through the graveyard that knocks everyone off their feet and cracks all nearby gravestones right in half.
Rolling with the blast from the spectral generals, Lanaeis pushes himself up again, glaring at the two for a moment. "That was not very polite." He grumbles, igniting his knife in a flare of golden fire before sweeping it in a wide arc, dissipating the nearby spirits in an arc of trailing flames. Turning to Edith, he checks on her for the briefest moment before letting his attention return to the ghostly army.
"Bother." Edith ducks as the shockwave hits. Protecting the ritual circle, Edith steadies herself, scrambling to her feet after. A glance is spared for Lanaeis and William, then Edith is back to it; The candle is steadied, lit, and the all seeing eye of Odin is drawn within the star within the circle. The candle as its iris, the flame blossoming as its pupal.
The tremors make William brace himself to the gravestone he's sitting on, almost considering moving from that spot, but in the end deciding against it, simply gathering strength in his arms as he holds on to the stone, and setting his feet on the trembling ground, trying to remain as stable as he possibly can. But otherwise not really doing much "Ah... Great... I am trying to learn of some way that doesn't involve... You know, the void or anything coming from it- It's certainly easy given recent contacts" He explains to Edith with a little shrug.
And then what he was holding on to is shattered by a shockwave, the inertia transferred to William sending him rolling backwards a bit, both covering him with a bit of dirt and probably getting some minor cuts with the shards of the gravestone, groaning in complaint and maybe some slightly pain, William slowly stands up and huffs, letting out a sigh as he pats himself down, trying to dust off his clothes and adding "I crave for the day I banish these things within minutes and return them the suffering the cause on the living..."
"You aught path behind the shockwave." Edith suggests to William. "Your wolverine could likely leap it."
As a battalion of armored specters marches forth, a group of wraith-like sorcerers unleashes a storm of arcane missiles, shattering the ghostly shields; the resulting shockwave threatens to make ears bleed, if someone gets caught without cover.
"I am yet to learn how to path at all... Unlike other things, that didn't come naturally to me- And I'm more focused on my magic studies than practical movement..." William tells Edith a little sigh, and then his ears are bleeding and unable to listen anything but a high pitched noise of pain- Another loud groan from the man follows, and, right there he decides to actually do something about this, since he doesn't need to do the active fighting, he ducks to the ground and digs his fingers into the ground, starting to trace lines in a drawing in the ground. Making firs a practiced circle of a decent size, and right after a second circle inside, smaller, concentric, around two thirds of the original radious making it seem like a band near the edge.
He takes a deep breath and reaches with two fingers towards his own ears, using the blood coming out from his ears instead of reaching for the knife like usual, not intent to cut himself when there's another source of blood nearby. He tells Edith "This is to ward you- Not another banish- Don't stop" Now, whether she could listen to him or not right now, he didn't really know
Diving for a nearby gravestone that hasn't been completely shattered, Lanaeis covers his ears as he watches the missiles impact, trusting in his body's natural endurance to keep him unharmed, and trusting in the abilities of the others to keep them safe. When the shockwave dissipates, he stands, before sprinting towards the spirits, wading into the ghostly sorcerers with knife in hand. They can't cast any more shockwaves if they are dispelled. Cutting through the ghosts with wide, sweeping swings of his hand that is wrapped around the katar's handle, he lets the twinned blades slice through the specters around him.
Edith continues speaking to William conversationally, A large drop of blood hitting the candle's flame as its wax begins to drip into the circle. "Void touched magic is a little annoying. Mister Fisher is fond of it, though I like my own to come from blood or the spirits directly." Another series of runes are drawn, Edith makes a gesture, then uses the unused blood to perform a summoning; Edith raises two fingers to Edith's lips, whistles and a spectral mastiff takes form at Edith's side. "Kill." the blond tells it, pointing to the sword-wielding phantasmal general. The bleeding ears are not problem for Edith. She doesn't easily bleed. This is no exception. "You are both well?" she asks both William and Lanaeis. She insufferably seems completely unharmed by that blast, though the mastiff seems to be causing trouble in the spirit's ranks. Of course, it is anyone's guess if William and Lanaeis hear Edith.
The air thickens with an unnatural fog as ghostly archers let loose a volley of arrows. The projectiles are swept away by a whirlwind conjured by spectral windcallers, and the gust of wind sends everyone alive flying against tombstones with bone-jarring force.
The ritual can now handle itself for the most part, and Edith steps back. The runes around its edge along with the star and eye in its center glow lambent with the same blazing bloodlight as the candle, and the circle itself begins to smoke; The dark sorcery forging the ritual burning away even the color of the world around it. Living be dammed, Edith is not that, and the blastwave is something that Edith ignores, ready to begin reaching out to catch Lanaeis and William if it becomes needed, the ritual, an inferno of dark magic burns spirits from life and life from the spiritual energy itself, a bonfire of deleterious decay in all the shades of the grey absence of vitality.
The wind slams into Lanaeis, sending him flying through several spirits and into the remnants of a shattered gravestone. Landing at an awkward angle, he grits his teeth, pushing back to his feet and gripping his shoulder before popping it back into place from where it had dislocated upon impact, before pushing off the gravestone he'd just slammed against, rushing through the spectral ranks to join Edith's hound in destroying the phantasms. He casts one glance over his shoulder to check on Edith and her ritual as he goes, before lowering his shoulder and charging through a ghastly footman that was unfortunate enough to be in his way as he makes it to Edith's hound, aiding it in making quick work of the ghostly general before turning and rushing towards the spellcasters that had just sent him for a short and painful flight.
With his fingers stained in blood, William starts to draw some runes along the band of the two circles, it seems like the design is way simpler than those he normally used to banish spirits, maybe it's a simpler magic altogether, maybe he simply is able to harness more power right now with less than usual. Whatever the reason, he begins inscribing runes, alternating the same three along the band, small, and likely not having any coherence if they were tried to be read as words or sounds, but making a lot more sense if someone focused on the meaning behind them.
The runes are nordic in origin, the first of them easy to recognize, the Algiz, normally considering the eldest in runic alphabet, a line upwards that divides in three, resembling maybe a childish tree drawing.. The second the Eihwaz, another vertical line, the lower half presenting an upwards diagonal to the left, while the upper presenting a diagonal downwards and to the right. The last of them the Ehwaz, similar in name to the previous but very different in form, similar to a capital M, but with the middle peak standing higher up. All three of them symbolizing protection, the last two with a component of stability.
It takes a minute or two, before he adds, two more runes in the center of the circle , the Inguz, a square tilted sideways, similar to a rombus, specially used to fend off evil spirits. And the Thurisaz, a vertical line with a triangle to the side, a rune of protection but also meaning Thorn. It takes little after inscribing those for frost to spread from the center to the sides of the ground, and shortly after, Edith in particular and the ritual circle find themselves protected from the presence and aftermath of the spirits fighting each other, a magicla protection to ensure nothing interrupts whatever is going to get rid of them without disrupting William first
A group of ethereal berserkers charge, only to be met by a rain of icy shards summoned by frost mancers. The temperature plummets, and living breath freezes in the air, while ice forms treacherous patches beneath the feet, threatening to send everyone sprawling upon the ground.
William stands up the moment he finishes casting his protection over the real person banishing the enemies, Edith, sighing a bit, but greatly pleased the moment the temperature drops, his fatigue seemingly lessened by the fact that cold seems to be taking over the cemetery. Seeming in his element, he glances down at the frost covered ground of the warding ritual right beneath his feet, and instead decides to scoot closer towards where the vampire stands, after all, if she's protected, he'll be protected standing closeby to her, stretching slowly as he comments "These are the most pleasant... So powerful and yet they don't bother us... We are only affected by the aftermath of their own fight... If this is their dead version, imagine alive..."
With William's protections around Edith, the ritual blazing merrily in an incandescent inferno as effulgent as it is insidious, Edith gives William a greatful nod. "Kill." Edith calls to the mastiff again as it and Lanaeis cause a destructive path through the geists and phantoms. Then, Edith begins to take potshots with dark sorcery, roiling energy gathering in Edith's palm as Edith begins to fire it at various targets, supporting Lanaeis from a far. "Indeed." Edith agrees, conversing from the peanut gallery with William, as though the two were commentaters on a sport. "Powerful armies indeed." she notes. "The nature mancers alone, though fire and ice mancers, and an angelic general with that flaming sword."
Slipping to one knee on the ice, Lanaeis lets out a slight hiss as he stands, slowing his break neck pace to avoid falling on the treacherous ground. As he moves, golden fire rushes out around him, sparks floating through the air as heat emanates from his body, staving off the unnatural cold of the cryomantic magic. Once he makes it to an area with less ice, he jumps, landing in the midst of the cryomancers, the other specters will have to wait, and beginning to work his way out from the center of them, eyes flicking to William and Edith for a moment as William creates his circle. Once William and Edith are safely in their protective shell, he focuses on the other ally he has, Edith's hound. Making sure to keep an eye on it in case he needs to regroup with it, he continues to cut down phantasmal mancers and sorcerers without discrimination.
A towering, spectral knight swings his sword at a ghostly conjurer, cutting the arcanist in half and continuing onwards to collide against a gravestone. The collision smashes the gravestone apart, sending shards flying all around dangerously.
"Given they rise in Haven, I would suppose this one to be one of those battles that were fought here, in Haven... Before they whole Sanctuary spell was erected as a way to make this neutral ground- You know, wars in order to control the free access to the Gates" William comments, seemingly unbothered to just sit back and let the angel and the minion to do the work while he and the vampire watches, conversing with Edith calmly, only bothering to look at Lanaeis to assess the situation. The shards of stone coming their way from the broken down gravestones meeting an invisible wall before touching either Edith or him, or even the ritual circle that is in the task of banishing for that matter, nothing would pass the barrier for as long as the secondary ritual was around to stop it from happening. A sigh follows, shaking his head "It must have been truly intense, wars carried out but not by masses of mundane humans with bows and arrows... But by legions of supers, and maybe a higher power or two... Can you imagine a God or a True Fae charging into battle while leading an army?"
Allowing the shards to cut into his skin, Lanaeis finishes his work with the mancers and sorcerers, darting towards the towering knight to engage it in a brief flurry of stabs and slashes that leave the knight dissipating into smoke. He begins to use his newly applied support from afar to land amongst larger groups of ghosts, taking them down and opening more targets for Edith and her sorcery, prioritizing areas where her hound isn't already causing devastation. Twisting away from an errant swing from a ghostly soldier, he ducks into its reach and runs it through, the golden fire still heating the air around him.
"Cuddles." Edith calls again, pointing to the knight as it breaks through the lines. "Kill." And so the mastiff does; It launches at it from a far, an infernal energy as its dark form, spectral and dangerous locks jaws on the wraith. A beam of dark sorcery is fired to a berserker running for Lanaeis's back, then Edith motions again, another blast firing. The ritual begins to consume the life around it, though Lanaeis and William are safe from it. Edith's mastiff, now it has dealt with the knight returns to Edith's side and is dismissed. The air grows chill. The screams of spirits rise and grow. Then, the pyre veritably explodes, the cemetery's spectral energy devowered to fuel it as it eats the ghostly armies, sending them back to the earth they arose from.
A sudden gust of wind sweeps through the graveyard, scattering the remnants of battle - ashes, shattered stones, and burned foliage - until all that's left is an unsettling calm. The ghostly combatants begin to falter, their spectral forms flickering like dying embers. One by one, they retreat into the earth, their energy spent, until the graveyard is once again quiet.