\ Haven:Mist and Shadow Plotlogs/I Dream Of Camp Slasher Sr Irma 241105
Plotlogs

I Dream Of Camp Slasher Sr Irma 241105

In the vivid dreamscape of Camp Weenowancha, nestled within the Adirondacks, four individuals - Ash, Sam, Eric, and Joel - found themselves entangled in a nightmarish adventure. Under the shroud of an unsettling evening, the camp, already dampened in spirits due to missing campers, descended into chaos with the dramatic arrival of a bloodied senior counselor, Hunter, who had been grievously wounded. This gruesome discovery marked the beginning of a dire struggle for survival, as an unseen terror began to claim victims one by one.

Ash, donning the role of an impromptu medic, attempted to staunch Hunter's bleeding with the help of Sam, while Eric and Joel hovered nearby, ensconced in a mix of fear and confusion. As panic spread like wildfire, screams echoed through the night, compelling Ash and Joel to investigate, leaving behind the critically injured Hunter under Sam's care. Their determination stark against the backdrop of fear, they ventured towards the girls' cabins, guided by a path illuminated by will-o'-wisps, hoping to confront the murderer and save the potential victims.

However, as reality and dream intertwined, the true antagonist revealed itself to Ash and Joel - a being that declared itself as Terror, the Witch-King. Clad in shifting shadows and armed with a blade that seemed to slice through the very fabric of dreams, it taunted them with threats of bone-fear, blood-fear, and flesh-fear, promising a hunt that would transcend the boundaries of dreams into the tangible world.

In a dramatic turn, the dream shattered with a crash of thunder, jolting Ash, Joel, Sam, and Eric awake in their beds, hearts pounding and minds reeling from the too-real nightmare. The ominous figure of Terror, with its inscrutable mask and chilling blade, lingered in their memories, a haunting reminder of the night's terror. The ordeal at Camp Weenowancha, although a figment of their entwined dreams, left an indelible mark on their psyche, blurring the lines between dream and reality, and leaving them to wonder if the dread they faced could indeed breach into their waking lives.

As the story concludes, the vividness of their shared nightmare promises to haunt them, a chilling specter of fear that looms just beyond the edge of sleep, reminding them of the fragile barrier that separates the imagined from the real, and the horrors that might traverse it.
(I Dream of Camp Slasher(SRIrma):SRIrma)

[Sun Nov 3 2024]

In Camp Slashe ... I mean Weenowancha
Camp Weenowancha sprawls across a wooded lakeside, surrounded by towering pines and sun-dappled clearings where cabins are nestled in neat rows. During the day, the camp hums with energy, as laughter and the sounds of splashing water echo from the lake, while the scent of pine and campfire smoke fills the air. Trails wind through the forest, leading to hidden spots like the old stone amphitheater and a well-worn archery range. At sunset, campers gather around the central fire pit for songs and skits.

It is afternoon, about 51F(10C) degrees,

Welcome to Camp Slasher! This plot is a dream plot, though because it is in a Mists room you will be getting plot experience, not dream experience. But ICly, you are all in your beds dreaming, having been snared by an evil dream creature into a dream of Camp Weenowancha. If you're in a place, you should leave it, probably, since we will use places and subtles if you guys separate during the plot. I will set in just a second ... but in terms of what you should be doing/thinking, it should seem natural to you that you are in a kind of summer camp setting, even though you are yourselves. That's the magic of dream logic. If you know each other in the real world, it's totally normal for your dream selves to know each other, too, but none of you should be 'surprised' you are at camp or anything. Any questions about any of that before we begin?

It's a wonderful summer evening at summer camp ... at Camp Weenowancha, somewhere in the Adirondacks mountains. Perhaps Ash, Sam, Eric and Joel have been coming here for years. Perhaps this is their first summer. Perhaps they are campers or counselors, but regardless? They are here.

It's the third night of a week-long camp, and it is campfire night. Spirits are a little low, because the camp attendance is low this session ... perhaps only two dozen campers and half a dozen staff, and even more troublingly, three campers are missing. Two staff took the old Jeep, the camp's only vehicle, to go looking for them, since there is no cell phone reception or phone access up at camp. The rest of the camp is here, at the campfire, trying to put a brave face on things with a series of classic camp sing-a-longs.

Of course ... none of this is real. Joel, Sam, Ash and Eric all slumber in their real beds, somewhere in Haven.

A perfectly normal, totally pleasant, totally normal dream. With no blood. No blood at all, until Hunter, the senior counselor who went out with camp nurse Lily in the jeep looking for the missing campers, stumbles into the firelight. It's a moment of drama ... he lurches this way and then that, wearing his bright yellow Camp Weenowancha t-shirt. The look in his eyes is haunted, afraid ... and then he collapses.

The reason for his collapse is immediately apparent. Spreading out from his back is a swelling red bulls' eye in BLOOD.

Campers, one and all, immediately begin to scream.

Ash rushes forward, to Hunter, picking up their medical supplies. In their dreams, they don't feel the need to activate the artifact that enhances their medical ability - they're the best doctor they are despite the limitations of real life. They hurry over to the man, seeing if there's anything to do to help him... or figure out what happened.

As Ash rushes over to Hunter, it doesn't take the world's greatest doctor to find out what has happened to the counselor, who is bleeding out profusely over the dust near the campfire ... he's been stabbed, in the back, with some kind kind of sharp blade. He's still alive. Barely alive, really. He needs something to stop the bleeding, sew up what's a solid three, four inch laceration, and probably some kind of antiseptic. The nurse's office? Though that begs the question ... where's Nurse Lily? Where's the jeep, the only thing that could get Hunter out of the woods?

As Eric, Sam, and Joel panic, they are among the only campers to have the presence of mind to stay close to the light. The others are scattering, full of panic as they run into the darkness, heading perhaps for their cabins.

Ash tells Sam in a firm, commanding voice, "Sam, apply pressrue here. These supplies aren't enough - I need the real stuff from the nurse's office. Eric, stay with him. Joel, you're with me, buddy system. And... anyone seen Nurse Lily?" This question is where they waver, confused, as they're pressing and waiting to switch off with Sam. "Surely she didn't leave...."

Joel shakes his head a few times, still staring into the darkness as if trying to discern something in the utter black. "Uh...y-yeah, alright" he murmurs to Ash, tearing his gaze back to them as he prepares to follow them to the office. "I don't think I've seen her since yesterday..."

Sam nods his head firmly, removing his jacket, and firmly pressing it to the wound. "Ay boss!" He seems all too familiar with following Ash's orders, and perhaps to the surprise of some, actually does precisely as he is told. He applies pressure to that wound as good as he can, clearly neither a doctor, nor really a nurse of any capacity.

Joel tenses his shoulders and murmurs "Yes--" he seems to catch himself, as whatever he was going to add at the end of that truly did not fit the moment or the setting, and opts for just silently following ash to the cabins.

Ever the hero, Sam presses his hands firmly onto that blood, and he calls out, voice trembling. "YO ERIC!" He sounds hella protective, for some reason, there. He shifts his jacket, and presses it down some. "Damnit, this is a good brand, yaknow?" He callously remarks, his jacket soaking in blood as it leaks through the fabric.

Ash swallows loudly, and almost tries to adjust her again - then change their mind, pulling Joel away.

When Ash and Joel rejoin Sam and Eric, Hunter isn't looking good at all. He's not moving, not groaning, not anything, really. As for the mood of any of the quartet? Well ... it's surely not helped by the sudden, terrified scream that cuts through the night from the direction of the girls' cabins.

Ash comes back looking a little swampy around the gills, inasmuch as their skin tone can show. But, their expression is one of determination... and their medicine kit is covered in blood. They look over Hunter with concern, asking Sam in a thin voice, "How is he, any news?" They kneel down, opening their kit, preparing to do field surgery... only to hear screams again. They flinch, looing over Hunter, then over at the girl's cabin before swallowing, and making a snap decision.

They stand back up, and tell the group, "There's a murderer out there... we need to focus on those... those we *can* save." They're surrounded with will o' wisps that glow... but then look over Sam carefully. "Alright, yeah. See if you can find something heavy to use... well. You're a boxer...." They completely redact their cold decision with evident gratitude to Sam, checking to see if Hunter is still alive before possibly wasting time that can be used to save the girl. They send their will o wisps to form a path from here to the girls' cabin.

Could Ash save Hunter? Probably. The young man is good ... very good, among the best in the world. He could save him, if he stays behind here to work. But surely someone needs to help whoever is screaming? A second scream joins the first, and then one of the two cuts off abruptly.

Joel runs out with Ash, staying close to them the entire time. He stands there with shoulders hunched, looking pale and a little green, his eyes shifting in despair from one source of screamign to the next. He clenches his hands in helplessness, not running anywhere because he has no idea what to do there.

Ash mutters, "C-could be helpful... would be better if I could just focus more...."

Joel nods and turns toward Sam to try and calm him down, then stares as he doesn't see him. "Eric?! Where are you?"

The first of the protagonists has died. When you die, you can join any location you want to watch RP there.

OOC: One sec. Apparently I created places I can't jump between!

We can all unjoin places, since everyone alive is coming together.

Joel finds himself running straight into Ash, stumbling against their body, staring up at their face--his own gaze turning to horror and shame as he hears the screams of death behind him.

Ash catches Joel tightly, looking surprised as their dramatic grandstanding earned them... Joel. "Angel, are you alright," they ask, quickly, concerned. "What happened?" They embrace him tightly, looking around again as their witchfires flare and glow around them.

Blood stalks the night. As Joel runs into Ash, Ash is declaiming his power ... demanding the Thing come out to face him. At the edge of the light, it looms. "I am Terror, Witch-King," it says. Ash can't quite make it out. It seems as if it is wearing a mask, carrying a blade, but in the flickering lights of the night the details of both seem shifting, hazy, indistinct. "You rescued one from me," he tells Ash as Joel seeks shelter. "But I will find you both and feast on bone-fear. I will feast on blood-fear, on flesh-fear ... not just on the stuff of dreams!"

Suddenly, there is a crash of thunder ... and then Ash and Joel awake, too, terrified in their beds.

For all of them, Ash, Joel, Sam and Eric, the memory of the dream they just had is vividly real. It's as if they lived it in their bodies, not their mind ... and in their minds' eye, Terror still looms, in his shifting mask with his awful, terrible blade, looking to follow their trail into the real world.

Thank you all for coming to I Dream of Camp Slasher! I hope you had a good time.