\ Haven:Mist and Shadow Gameplay/Archetype
Gameplay

Archetype


Archetype represents the basic concept of your character and is the most
important factor in determining who they are and what sorts of powers and
abilities they have. It also determines if your character is considered
human, or supernatural. When combined with your modifier it determines your
overall power tier, higher tier characters cost more karma to create and are
also more monstrous. The possible archetypes are:

Tie One: Local, Visitor, Institute Staff, Fantasy

Tier Two: Soldier, Timeswept, Wildling, Brown Student, Important Local,
Special Deputy, Vampire, Werewolf, Faeborn, Angelborn, Demonborn, Demigod,
Gifted, Dreamchild, Elseborn

Tier Three: Special Forces, Local Celebrity, Pillar of the Community,
Veteran Vampire, Veteran Werewolf, Faeborn Veteran, Angelborn Veteran,
Demonborn Veteran, Demigod Veteran

Tier Four: Aged Vampire, Ageless Werewolf, Ageless Faeborn, Ageless
Angelborn
, Ageless Demonborn, Ageless Demigod

Tier Five: Ancient Vampire, Ancient Werewolf, DemiDemon, Freed Angel, God
Child
, Fae Child

You can type help (modifier name) for more information on any of the
archetypes.

Tier Two costs 25, 000 Karma.
Tier Three costs 50, 000 Karma.
Tier Four costs 100, 000 Karma.
Tier Five costs 150, 000 Karma.

Higher tier characters are subject to great monstrosity, see help Monstrosity
for more information

[Last edited December 4, 2023]

See Also

Villainy