Gameplay
Clothing and jewelry are item types that can be customized and worn. Some
bag items can also be worn. The outfit system can be used to create
and change into full outfits easily.
These items can be found at various shops, including in the newbie area
and Narnia.
Clothing, jewelry and all customized items should be set as close to their
real life counterparts as possible. Clothing that is too cheap is likely
to be treated as such in game by other characters, particularly high-end
brands, which will likely be treated as knockoffs.
Layering:
Clothing, jewelry, bag and armor items can all be set to a specific layer.
Layers range from 0-5. 5 represents the outermost layer, 1 represents the
innermost layer, and 0 will put the object on whatever layer it can fit on
when worn.
Clothing and armor will cover whatever body parts they are set to cover,
as well as hiding any clothing in an inner layer that covers the same spots.
Inner layers can be exposed or hidden with the zip command if any spots
are set for the outer layer.
Jewelry will never cover body parts or inner layers. However, it can be
hidden by outer layers of clothing, provided it has a cover spot set. For
example, a common piece of jewelry is a ring, which is usually worn on the
hands. If set to cover hands, a clothing item such as a pair of gloves will
hide the ring when the gloves are worn, provided it is set on an outer layer.
A maximum of 5 items can be worn per layer.
Cleaning:
Syntax: clean (item)
Cost: $10
Clothing and jewelry that has gotten dirty can be cleaned with the clean
command for $10 per item, or will clean themselves in a stash while your
character is online, though this method is slower.
Outfitproof:
Syntax: outfitproof (item)
Cost: $0
An outfitproof item will never be automatically stashed with the outfit
commands. However, if not saved in an existing outfit, the item will be
removed and put in the inventory when your character changes. This is useful
for things like wedding rings.
Waterproof:
Syntax: waterproof (item)
Cost: $20
Certain items will become see-through when wet, namely items which have the
keywords sheer, white, ivory, etc. Waterproofing these items will prevent this
from happening in the future.
Clean
Customize
Outfit
Makeup
Outfitproof
Waterproof
Clothing
Clothing and jewelry are item types that can be customized and worn. Some
bag items can also be worn. The outfit system can be used to create
and change into full outfits easily.
These items can be found at various shops, including in the newbie area
and Narnia.
Clothing, jewelry and all customized items should be set as close to their
real life counterparts as possible. Clothing that is too cheap is likely
to be treated as such in game by other characters, particularly high-end
brands, which will likely be treated as knockoffs.
Layering:
Clothing, jewelry, bag and armor items can all be set to a specific layer.
Layers range from 0-5. 5 represents the outermost layer, 1 represents the
innermost layer, and 0 will put the object on whatever layer it can fit on
when worn.
Clothing and armor will cover whatever body parts they are set to cover,
as well as hiding any clothing in an inner layer that covers the same spots.
Inner layers can be exposed or hidden with the zip command if any spots
are set for the outer layer.
Jewelry will never cover body parts or inner layers. However, it can be
hidden by outer layers of clothing, provided it has a cover spot set. For
example, a common piece of jewelry is a ring, which is usually worn on the
hands. If set to cover hands, a clothing item such as a pair of gloves will
hide the ring when the gloves are worn, provided it is set on an outer layer.
A maximum of 5 items can be worn per layer.
Cleaning:
Syntax: clean (item)
Cost: $10
Clothing and jewelry that has gotten dirty can be cleaned with the clean
command for $10 per item, or will clean themselves in a stash while your
character is online, though this method is slower.
Outfitproof:
Syntax: outfitproof (item)
Cost: $0
An outfitproof item will never be automatically stashed with the outfit
commands. However, if not saved in an existing outfit, the item will be
removed and put in the inventory when your character changes. This is useful
for things like wedding rings.
Waterproof:
Syntax: waterproof (item)
Cost: $20
Certain items will become see-through when wet, namely items which have the
keywords sheer, white, ivory, etc. Waterproofing these items will prevent this
from happening in the future.
See Also
AttractivenessClean
Customize
Outfit
Makeup
Outfitproof
Waterproof