Gameplay
Type: Melee
Max Range: 1
This discipline covers the ability of creatures to fight with
pure energy in close proximity, by conjuring and deploying the magic
directly to a close quarters opponent or channeling through a weapon or body
part upon striking.
Energy Fighting
Type: Melee
Max Range: 1
This discipline covers the ability of creatures to fight with
pure energy in close proximity, by conjuring and deploying the magic
directly to a close quarters opponent or channeling through a weapon or body
part upon striking.