Gameplay
Levels: 0, 1, 2, 3, 4
Combat Focus
Requirements: Supernatural
This stat represents those who're dedicated to a supernatural path of learning firearm skills. Each rank offers increased access to physical stats and reduces the penalty for supernaturals using firearms. Gun Disciples can learn to use magnokinesis to enhance themselves in combat and manipulate the battleground. At max rank, Gun Disciples can learn quick reload, making them able to seamlessly change amunition types in the middle of combat.
[Gun Disciple One]:
Dexterity 2: Influences social combat.
Magnokinesis 1: A power tree that affects combat equipment, primarily defensively.
[Gun Disciple Two]:
Fast Reflexes 2: Determines turn order in combat.
Magnokinesis 2: A power tree that affects combat equipment, primarily defensively.
[Gun Disciple Three]:
Dexterity 3: Influences social combat.
Electropathic: You can use electronics, such as your phone, psychically.
Hypernatural Reflexes: A legendary power that doubles your fast reflexes and helps reduce damage taken.
[Gun Disciple Four]:
Fast Reflexes 3: Maximum proficiency; determines turn order in combat.
Quick Reload: A power that removes the loss of an attack for using ammochange.
[Last edited August 24, 2021]
Dexterity
Electropathic
Fast Reflexes
Hypernatural Reflexes
Magnokinesis
Quick Reload
Gun Disciple Focus
Levels: 0, 1, 2, 3, 4
Combat Focus
Requirements: Supernatural
This stat represents those who're dedicated to a supernatural path of learning firearm skills. Each rank offers increased access to physical stats and reduces the penalty for supernaturals using firearms. Gun Disciples can learn to use magnokinesis to enhance themselves in combat and manipulate the battleground. At max rank, Gun Disciples can learn quick reload, making them able to seamlessly change amunition types in the middle of combat.
[Gun Disciple One]:
Dexterity 2: Influences social combat.
Magnokinesis 1: A power tree that affects combat equipment, primarily defensively.
[Gun Disciple Two]:
Fast Reflexes 2: Determines turn order in combat.
Magnokinesis 2: A power tree that affects combat equipment, primarily defensively.
[Gun Disciple Three]:
Dexterity 3: Influences social combat.
Electropathic: You can use electronics, such as your phone, psychically.
Hypernatural Reflexes: A legendary power that doubles your fast reflexes and helps reduce damage taken.
[Gun Disciple Four]:
Fast Reflexes 3: Maximum proficiency; determines turn order in combat.
Quick Reload: A power that removes the loss of an attack for using ammochange.
[Last edited August 24, 2021]
See Also
Combat FocusDexterity
Electropathic
Fast Reflexes
Hypernatural Reflexes
Magnokinesis
Quick Reload