\ Haven:Mist and Shadow Gameplay/Combat Focus
Gameplay

Combat Focus


There are three main focus paths: the arcane tree (minions, rituals, mancing); the combat tree (melee and ranged combat); and the professional tree (wealth, contacts, and social/job skills). Each focus tree has its own set of foci within it. Every point spent in one of these trees, regardless of whether or not it's on the same focus, unlocks greater potential for development in terms of stats and occasionally powers. When points are spent on the same focus, you develop additional abilities related to that focus line. The following are the unlocked abilities for the combat tree:

[Combat One]:
Melee Attack 2: Increases melee damage.
Melee Defense 2: Decreases melee damage taken.
Ranged Attack 2: Increases ranged damage.
Ranged Defense 2: Decreases ranged damage taken.
Stamina 3: Increases stagger recovery rate in combat.
Strength 2, 3: Determines inventory limit and influences both social and active combat.

[Combat Two]:
None.

[Combat Three]:
Melee Attack 3: Increases melee damage.
Melee Defense 3: Decreases melee damage taken.
Ranged Attack 3: Increases ranged damage.
Ranged Defense 3: Decreases ranged damage taken.

[Combat Four]:
Giant Slayer: Halves penalty for fighting characters with more combat focus investment.
Melee Attack 4: Increases melee damage.
Melee Defense 4: Decreases melee damage taken.
Ranged Attack 4: Increases ranged damage.
Ranged Defense 4: Decreases ranged damage taken.
Stamina 4: Increases stagger recovery rate in combat.

[Last edited December 17, 2023]

See Also

Focus
Angelborn Champion Focus
Blade Disciple Focus
Demigod Warrior Focus
Demon Warrior Focus
Fae Knight Focus
Gun Disciple Focus
Hunter Focus
Primal Focus
Soldier Focus
Warrior Focus