Gameplay
Type: Melee
Max Range: 1
This discipline covers the ability to fight with water in close proximity,
by conjuring and deploying the magic either directly to a close quarters
opponent or channeling it through a weapon or body part upon striking.
Ice Fighting
Type: Melee
Max Range: 1
This discipline covers the ability to fight with water in close proximity,
by conjuring and deploying the magic either directly to a close quarters
opponent or channeling it through a weapon or body part upon striking.