Gameplay
Levels: 0, 1, 2, 3, 4, 5
Requirements: Rank 3 requires Faeborn, or illusory magic 2 or thief/hunter focus 1.
Rank 4-5 requires Illusory magic focus 3-4 or Thief/Hunter 2-3.
Young Characters: Rank 2 requires Rebel clique.
This stat governs a character's ability to remain undetected.
Syntax: shadow (person/self)
Shadow allows a character to follow someone without any echoes revealing so.
The character will be hidden in any transport rooms, but visible upon reaching
the destination. Those with higher perception than the character's stealth
will be able to detect attempts to shadow them or others.
Syntax: hide
Syntax: unhide/visible
Used to conceal a character using the stealth skill. Others who are in the
same room when a character hides will still see him. Should any action be
taken the character is at risk of being unhidden. Others with a higher
perception than the character's stealth won't be fooled.
Stealth 0
Not stealthy
Stealth 1
Able to blend in, making it more difficult to spot the character
Stealth 2
Able to blend in and move quietly
Stealth 3
Able to avoid sightlines
Stealth 4
Able to move soundlessly
Stealth 5
Able to move soundlessly while blending into the background
Hidden characters may be passed over by forest monsters, at stealth 3 this is
guaranteed.
Abduct
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Stealth
Levels: 0, 1, 2, 3, 4, 5
Requirements: Rank 3 requires Faeborn, or illusory magic 2 or thief/hunter focus 1.
Rank 4-5 requires Illusory magic focus 3-4 or Thief/Hunter 2-3.
Young Characters: Rank 2 requires Rebel clique.
This stat governs a character's ability to remain undetected.
Syntax: shadow (person/self)
Shadow allows a character to follow someone without any echoes revealing so.
The character will be hidden in any transport rooms, but visible upon reaching
the destination. Those with higher perception than the character's stealth
will be able to detect attempts to shadow them or others.
Syntax: hide
Syntax: unhide/visible
Used to conceal a character using the stealth skill. Others who are in the
same room when a character hides will still see him. Should any action be
taken the character is at risk of being unhidden. Others with a higher
perception than the character's stealth won't be fooled.
Stealth 0
Not stealthy
Stealth 1
Able to blend in, making it more difficult to spot the character
Stealth 2
Able to blend in and move quietly
Stealth 3
Able to avoid sightlines
Stealth 4
Able to move soundlessly
Stealth 5
Able to move soundlessly while blending into the background
Hidden characters may be passed over by forest monsters, at stealth 3 this is
guaranteed.
See Also
StatsAbduct
Search