Gameplay
Haemomancy
Levels: 1, 2
Requirements: Dark Magic 1/2 or Dark Magic 3/4 if also knows Necromancy.
Burstvessel - Target is blinded for one round, left with lingering bloodshot eyes.
SlowHeart - Target can move or attack next round, but not both. *Outside of combat this ability would make someone feel faint and lightheaded.
Declot - Target will take 15% more damage from all non blunt attacks next round.
Level Two
Heartattack - If target has zero defense, they die. *Out of combat can be used to induce a rapid heart beat, and in unsettled individuals, possibly a panic attack.
Bleed - Target takes 10% of their missing defense in damage.
All abilities require a magical focus and all abilities consume your attack for one round.