Gameplay
Levels: 0, 1, 2
Requirements : Rank 1 requires Dark Magic 1, or 3 with Necromancy
Rank 2 requires Dark Magic 2, or 4 with Necromancy
[Rank One]:
Burstvessel : Unspecified range; Target is blinded for one round, left with lingering bloodshot eyes.
Roleplay : You can burst minor surface blood vessels, blinding someone for several seconds if it targets the eyes.
Consumes your attack for one round.
Declot : Unspecified range; Target will take 15% more damage from all non blunt attacks next round.
Roleplay : You can temporarily stop wounds from clotting like they should.
Consumes your attack for one round.
SlowHeart : Unspecified range; Target can move or attack next round, but not both.
Roleplay : You can slow down someone's heart, causing them to feel faint and lightheaded.
Consumes your attack for one round.
[Rank Two]:
Bleed : Unspecified range; Target takes 10% of their missing defense in damage.
Roleplay : You can cause someone to bleed far more intensely for a few seconds.
Consumes your attack for one round.
Heartattack : Unspecified range; If target has zero defense, they die.
Roleplay : You can speed up someone's heart, potentially leading to a panic attack or death in already badly injured person.
Consumes your attack for one round.
All abilities require a magical focus.
[Last edited March 24, 2022]
Channelpositive
Channelnegative
Magical Focus
Haemomancy
Levels: 0, 1, 2
Requirements : Rank 1 requires Dark Magic 1, or 3 with Necromancy
Rank 2 requires Dark Magic 2, or 4 with Necromancy
[Rank One]:
Burstvessel : Unspecified range; Target is blinded for one round, left with lingering bloodshot eyes.
Roleplay : You can burst minor surface blood vessels, blinding someone for several seconds if it targets the eyes.
Consumes your attack for one round.
Declot : Unspecified range; Target will take 15% more damage from all non blunt attacks next round.
Roleplay : You can temporarily stop wounds from clotting like they should.
Consumes your attack for one round.
SlowHeart : Unspecified range; Target can move or attack next round, but not both.
Roleplay : You can slow down someone's heart, causing them to feel faint and lightheaded.
Consumes your attack for one round.
[Rank Two]:
Bleed : Unspecified range; Target takes 10% of their missing defense in damage.
Roleplay : You can cause someone to bleed far more intensely for a few seconds.
Consumes your attack for one round.
Heartattack : Unspecified range; If target has zero defense, they die.
Roleplay : You can speed up someone's heart, potentially leading to a panic attack or death in already badly injured person.
Consumes your attack for one round.
All abilities require a magical focus.
[Last edited March 24, 2022]
See Also
AbilitiesChannelpositive
Channelnegative
Magical Focus