I would like to elaborate on my question. It may have seemed hostile and trollish at first.
AI can be used to great effect in some fields. It cannot yet be used to great effect in arts and literature. While it may seem far-fetched to attach a label like ‘art and literature’ to something as sordid as what we do in our microscopic community of MUD writers, the fact remains that we have yet to see an AI that captures the spirit of a game like this. It certainly failed to capture H7 and instead made a mockery of it, saddling us with cheap-feeling real estate and bland documentation. I (we? idk) do not want that. We do not want the soulless, hamfistedly misinterpreted ideas that an AI concocts from a prompt fed to it. We deserved better for H7, but we got what I just described.
Then there’s the separate issue of bugs. I’m no programmer, but I get the distinct feeling that H7 was coded also by an LLM. This will have been the reason for the countless bugs that plagued the version and largely caused it to fail. I bowed out early, but for the first six months, it seemed like every system was faulty. Everything was done wrong. Every calculation was incorrect. Was that because you got an AI to code it all for you?
Is this new game created with more seriousness, or is it more of the above?