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in reply to: Haven Redux #30387
LOL.
My bad, Dream – that wasn’t the intention. I just know Haven isn’t as much fun without texting, we don’t have code for pagers, some players don’t even know what a CD is, and realistically players aren’t going to learn 90s slang, fashion brands, and current events with enough depth to make it immersive for a real-world setting.
in reply to: Haven Redux #303811900s Haven would be fun for a weekend. Maybe even a 3-day weekend. But months-on-end of questionable fashion, no texting, no pop culture from the past quarter-century, ugly cars, ‘muh racism/sexism is thematic, akshully’, and constant anachronistic meme references? No thank you, friend.
in reply to: Haven Redux #30375It is convenient that Haven Redux is beginning at the start of the fall semester.
Looking forward to seeing the cool kids on campus next week.
in reply to: Haven Redux #30343Shana Tova to all who celebrate.
In no particular order:
Now isn’t the time for H8 imo. We were promised 5K & a fresh theme, fresh setting, and new systems deserve full focus, not sharing a focus with a new Haven version.
Fully agree with whoever said ‘no kid characters’. Far more trouble than they’re worth.
Making it easy to kill people opens the game up to griefing, people getting killed for blatantly OOC reasons, and since people treat conflict as an ever-escalating competition to out-misery each other back and forth until someone is too exhausted and disheartened to continue, murder becomes the shortcut to a ‘win’. Sanctuary isn’t perfect and neither is resurrection, but in a game that is by-and-large self-policed by people who don’t tend to demonstrate a willingness to put narrative before winnery displays of dominance, satisfying story deaths are unlikely.
in reply to: Haven Redux #30320I love the school sphere but I want to be clear:
The school is fun when people are putting effort into making it feel like school.
Once that effort is underway, people with far more drive & free time put in effort to make it feel like a ballsweat-drenched whorehouse.
The former leave, the latter are shamed, the school coasts on autopilot until a player-wipe.
The reason the school was historically so walled off from the rest of the town is that the people in town were utterly disgusted by the school and the people in it & the only way they could have peace was to pretend it didn’t exist.
So to paint Haven as a game that ever fully relied on the school is either delusional or rose-tinted levels of biased, but most assuredly incorrect.
It is very possible to be a school player and not be written off as a weirdo; most of us are ageplaying perverts though because ain’t no way all these 18-21 year olds are played by anything but 35-55 year olds and I stand ten toes down on that.Now that Duskholme exists, it’s possible that Haven’s future school sphere, whatever shape it takes, won’t wind up sticky and unappealing. I have hope. I’ll definitely be at the college, no matter what iteration of Haven we wind up with next.
On another note: If new players in H7 are hearing quite so much about everything wrong with previous iterations and everyone’s pet grievances from a decade ago, maybe the issue with H7 isn’t the Wild Hunt, it’s an egregious overabundance of toxic OOC bitching and griping in Discord instead of actually playing the game; you know, the same problem as always.
in reply to: Haven Redux #30299I prefer big city Haven to small town Haven because ground zero of an international struggle for power having dirt roads, podunk diners, and the inevitable 15 strip clubs/sex shops always felt weird, and people never really behaved, dressed, or drove cars that matched the small town setting.
That said, as long as this is just spicing up the bedroom for Haven and not a whole new project stealing time/attention away from 5K, I don’t mind either way as someone who stepped away from H7 partly because of the time-cost of keeping up with the systems of such a big and involved iteration.
Keep the AI NPCs though, whatever happens. It’s nice to have thematic characters to talk ideas through who are enthusiastic and supportive of plans without needing to be flirted with to keep their attention on the mission. Bringing back the old FFs with NPC versions of the Heads would be an absolute banger; my crown for a Wilson family dinner with Patricia at the helm or a discussion of legacy and empire with Augustus Inigo.
Also, doesn’t need to be Blackfield, but bring back full support for the college. No child characters, the community of this hobby is not mature enough to handle them. The academic niche is a powerful tool for storytelling as a campus brings diverse characters together in ways that factions/cults can’t, since everyone who belongs to them already shares some sort of ideals/beliefs/goals.
in reply to: The Wild Hunt #28660Spike was defanged from Season 4 to Season 7 & spent years as a T1 vampire so my suggestion is to like, use your character to tell a story instead of whatever this is.
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