Gameplay
Levels: 0, 1, 2, 3, 4
Arcane Focus
Requirements: Gifted or Supernatural, does not have Natural Magic focus
This stat represents those who've studied the dark occult arts. In addition to the standard arcane focus bonuses, it grants the user haemomancy and necromancy, allowing them to harm and manipulate the living and unliving alike in combat. At higher ranks it grants limited access to shapeshifting and at max rank allows the learning of magical overload, allowing for an additional use of mancing abilities in combat.
[Dark Magic One]:
Haemomancy 1: Exclusive with Necromancy; A power tree focused on debilitating and killing the living.
Know Vampires: The ability to recognise vampires on sight.
Necromancy 1: Exclusive with Haemomancy; A power tree focused on debilitating the undead.
[Dark Magic Two]:
Haemomancy 2: Exclusive with Necromancy; A power tree focused on debilitating and killing the living.
Necromancy 2: Exclusive with Haemomancy; A power tree focused on debilitating the undead.
[Dark Magic Three]:
Aura Shifting: A power that brings your things with you when you shift into a smaller form.
Call of the Grave: A legendary power that allows unlimited summoning of minions at night.
Dark Sorcery: A legendary power that grants the dark sorcery combat discipline.
Ghost Walking: A power that enables leaving your body to become a roaming spirit.
Haemomancy 1: In addition to Necromancy; A power tree focused on debilitating and killing the living.
Necromancy 1: In addition to Haemomancy; A power tree focused on debilitating the undead.
Shapeshifting 1, 2: A power that grants points that can be allocated to enhance shapeshifted forms.
Swarm Shifting: A legendary power that allows you to shapeshift into a large swarm of creatures.
[Dark Magic Four]:
Haemomancy 2: In addition to Necromancy; A power tree focused on debilitating and killing the living.
Magical Overload: A power that enables the emergency use of powers even on cooldown.
Necromancy 2: In addition to Haemomancy; A power tree focused on debilitating the undead.
[Last edited August 25, 2021]
Aura Shifting
Call of the Grave
Dark Sorcery
Ghost Walking
Haemomancy
Know Vampires
Magical Overload
Necromancy
Shapeshifting
Swarm Shifting
Arcane Society
Arcane Power
Dark Magic Focus
Levels: 0, 1, 2, 3, 4
Arcane Focus
Requirements: Gifted or Supernatural, does not have Natural Magic focus
This stat represents those who've studied the dark occult arts. In addition to the standard arcane focus bonuses, it grants the user haemomancy and necromancy, allowing them to harm and manipulate the living and unliving alike in combat. At higher ranks it grants limited access to shapeshifting and at max rank allows the learning of magical overload, allowing for an additional use of mancing abilities in combat.
[Dark Magic One]:
Haemomancy 1: Exclusive with Necromancy; A power tree focused on debilitating and killing the living.
Know Vampires: The ability to recognise vampires on sight.
Necromancy 1: Exclusive with Haemomancy; A power tree focused on debilitating the undead.
[Dark Magic Two]:
Haemomancy 2: Exclusive with Necromancy; A power tree focused on debilitating and killing the living.
Necromancy 2: Exclusive with Haemomancy; A power tree focused on debilitating the undead.
[Dark Magic Three]:
Aura Shifting: A power that brings your things with you when you shift into a smaller form.
Call of the Grave: A legendary power that allows unlimited summoning of minions at night.
Dark Sorcery: A legendary power that grants the dark sorcery combat discipline.
Ghost Walking: A power that enables leaving your body to become a roaming spirit.
Haemomancy 1: In addition to Necromancy; A power tree focused on debilitating and killing the living.
Necromancy 1: In addition to Haemomancy; A power tree focused on debilitating the undead.
Shapeshifting 1, 2: A power that grants points that can be allocated to enhance shapeshifted forms.
Swarm Shifting: A legendary power that allows you to shapeshift into a large swarm of creatures.
[Dark Magic Four]:
Haemomancy 2: In addition to Necromancy; A power tree focused on debilitating and killing the living.
Magical Overload: A power that enables the emergency use of powers even on cooldown.
Necromancy 2: In addition to Haemomancy; A power tree focused on debilitating the undead.
[Last edited August 25, 2021]
See Also
Arcane FocusAura Shifting
Call of the Grave
Dark Sorcery
Ghost Walking
Haemomancy
Know Vampires
Magical Overload
Necromancy
Shapeshifting
Swarm Shifting
Arcane Society
Arcane Power