\ Haven:Mist and Shadow Gameplay/Property Rituals
Gameplay

Property Rituals


Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%


Syntax: Ritual silence (target) Cost: 25%
Sends a spell of silence towards the target, when it strikes whatever property
they are in will be enclosed in a mystical bubble which no communications, nor
electricity can flow.

Syntax: Ritual decay (target) Cost: 100%
Sends a spell of decay towards the target, when it strikes whatever property
they are in will have all it's toughness and security values lowered, making
breaking in a good deal easier.

Syntax: Ritual nightmareshield (target) Cost: 100%
Sends a spell towards the target, when it strikes whatever property they
are in will be shielded against the nightmare, nobody will be able to enter
the nightmare inside it or enter it from the nightmare.
[Hit Return to continue]

Syntax: Ritual shieldbreak (target) Cost: 75%
Sends a spell which will remove a nightmare shield or reduce it's strength if
the caster is weaker than the one who placed it.

Syntax: Ritual raiseward (target) Cost: 100%
Raise a mystical ward on the property the target is in when the spell
strikes. Any attempts to break in through larceny or force against a warded
property will fail. Lasts until the next sunrise.

Syntax: Ritual lowerward (target) Cost: 100%
Remove a ward someone else has placed on a property, or diminish it if they
were more powerful or multiple wards have been placed.

Syntax: Ritual encroachment (target) Cost: 100%
Make the forest encroach on a property can only be done on the same property once every four days.
If used three times on the same property without it being repaired the whole property will be
consumed by the forest.

See Also

Mental Rituals
Enhancements Rituals
Protection Rituals
Ghost Rituals
Antag Rituals
Temporal Rituals
Ritual Ritualism?
Incantation