\ Haven:Mist and Shadow Gameplay/Temporal Rituals
Gameplay

Temporal Rituals


Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%

These rituals only work on properties in the outer forest or those built
in other worlds. They have a permanent effect until they are naturalized,
overriden by another ritual, or the property becomes fully reclaimed.

Syntax: Ritual freezetime (target) (hour) Cost: 100%
Sets the time of the property the target is currently in to always be at
a certain hour (1-23).

Syntax: Ritual timeshift (target) (hour) Cost: 100%
Sets the property the target is currently on to be time shifted by the
selected number of hours, from -23 to 23.

Syntax: Ritual freezetemperature (target) (temp) Cost: 100%
Sets the property the target is currently in to freeze at the chosen
temperature by a certain level of degrees Farenhiet.

Syntax: Ritual temperatureshift (target) (temp) Cost: 100%
Sets the property the target is currently in to be temperature shifted
by the selected number of temperature degrees.

Syntax: Ritual localizedweather (target) (type) Cost: 100%
Sets the property the target is currently in to be always set to the
specified weather. (clear/cloudy/hail/rain/snow)

Syntax: Ritual naturalizetime (target) Cost: 100%
Will undo any time magic on the property the target is currently in,
setting it back to normal.

Syntax: Ritual naturalizeweather (target) Cost: 100%
Will undo any weather magic on the property the target is currently in,
setting it back to normal.

See Also

Mental Rituals
Enhancements Rituals
Protection Rituals
Property Rituals
Ghost Rituals
Antag Rituals
Ritual
Ritualism
Incantation