Gameplay
Levels: 0, 1, 2
Requirements : Rank 1 requires Elemental Magic 1
Rank 2 requires Elemental Magic 2
[Rank One]:
Burnarmor : Unspecified range; if target uses armor, they take 20% more damage from all sources for one round.
Roleplay : You can make objects blacken and smoulder.
Also removes Reinforce.
Consumes your attack for one round.
Heatmetal : Unspecified range; the target's attacks with sharp weapons do more damage.
Roleplay : You can cause metal you touch to turn red hot.
Consumes your attack for one round.
Sweat : Unspecified range; the target is weakened for one round. More effective in hot weather.
Roleplay : You can cause objects to rapidly heat up by up to 15C (27F).
If the target is under the effects of Chill, remove chill and doesn't apply weaken. Also removes Colddiscipline.
Consumes your attack for one round.
[Rank Two]:
Burnweapon : Unspecified range; the target cannot effectively use bows or blunt weapons for two rounds.
Roleplay : You can cause small fires on wooden objects.
Consumes your attack for one round.
Startfire : Unspecified range; the target takes damage, reduced by cover, based on your arcane power.
Roleplay : You can start fires on most combustible objects, such as cotton clothing.
Only works when it's not raining, and doesn't work on naked targets.
Consumes your attack for one round.
All abilities require a magical focus.
[Last edited March 24, 2022]
Channelpositive
Channelnegative
Magical Focus
Pyromancy
Levels: 0, 1, 2
Requirements : Rank 1 requires Elemental Magic 1
Rank 2 requires Elemental Magic 2
[Rank One]:
Burnarmor : Unspecified range; if target uses armor, they take 20% more damage from all sources for one round.
Roleplay : You can make objects blacken and smoulder.
Also removes Reinforce.
Consumes your attack for one round.
Heatmetal : Unspecified range; the target's attacks with sharp weapons do more damage.
Roleplay : You can cause metal you touch to turn red hot.
Consumes your attack for one round.
Sweat : Unspecified range; the target is weakened for one round. More effective in hot weather.
Roleplay : You can cause objects to rapidly heat up by up to 15C (27F).
If the target is under the effects of Chill, remove chill and doesn't apply weaken. Also removes Colddiscipline.
Consumes your attack for one round.
[Rank Two]:
Burnweapon : Unspecified range; the target cannot effectively use bows or blunt weapons for two rounds.
Roleplay : You can cause small fires on wooden objects.
Consumes your attack for one round.
Startfire : Unspecified range; the target takes damage, reduced by cover, based on your arcane power.
Roleplay : You can start fires on most combustible objects, such as cotton clothing.
Only works when it's not raining, and doesn't work on naked targets.
Consumes your attack for one round.
All abilities require a magical focus.
[Last edited March 24, 2022]
See Also
AbilitiesChannelpositive
Channelnegative
Magical Focus