Gameplay
Syntax: Faction/Cult/Sect develop (asset name)
Develop a new asset for your society, or stop using it if it already exists.
Society news is automatically available to all society members.
Possible assets:
Sanctuary
Cost per week: $2000
This purchases Sanctuary protection for the members of your society.
Scouts
Cost per week: $500
This purchases scouts to notify your society about important events via
society news.
Transmitter
Cost per week: $100
This enables society alliance comms (the ssay command).
Disposal
Cost per week: $500
Reduces the resource burden of your society members killing.
Scanner
Cost per week: $200
This adds the police band feed to your society comms.
society commands
society resources
spending resources
Society Assets
Syntax: Faction/Cult/Sect develop (asset name)
Develop a new asset for your society, or stop using it if it already exists.
Society news is automatically available to all society members.
Possible assets:
Sanctuary
Cost per week: $2000
This purchases Sanctuary protection for the members of your society.
Scouts
Cost per week: $500
This purchases scouts to notify your society about important events via
society news.
Transmitter
Cost per week: $100
This enables society alliance comms (the ssay command).
Disposal
Cost per week: $500
Reduces the resource burden of your society members killing.
Scanner
Cost per week: $200
This adds the police band feed to your society comms.
See Also
societiessociety commands
society resources
spending resources