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Welcome to Haven, a small, innocuous New England town near the coast and only a short commute from Boston. Nestled amongst the forests and not far from the coast the town is home to average townies and university students, but attracts its share of campers and boaters.
It also happens to be the weakpoint between worlds, where creatures of myth and folklore creep across. Drawing a large number of supernatural beings, it is protected and fought over by secret societies.
In order to play, connect the telnet client (MUSHclient / CMUD / MUDlet) of your choice to havenrpg.net:3000
Please be mature and responsible.
Any player is free to use or share any intellectual property of this game including lore and gameplay systems in any way they wish, in whole or in part without limits or attribution.(This does not include anything created by a player)
In News
Caught in the moment, Theo, bewildered and singed, laments the loss of what he believed could have been his passage to fame and fortune. He turns to Antoinette, seeking validation and companionship in this bizarre incident, suggesting they could still approach the news with their story – after all, Antoinette is a scientist, or so he believes.
Antoinette, however, sees this chaotic turn of events as an opportunity to delve deeper into her own intentions. With Theo distracted, she deftly administers a syringe, blurring his recent memories with a concoction known only to her. Posing the incident as an unfortunate accident caused by her cigarette, she feigns apology, perfectly playing the part of a concerned bystander. As Theo’s memories of the dragon and the fire dissolve into a hazy blur, he finds himself disoriented, unsure of the preceding events, questioning the sudden lightheadedness overcoming him.
Believing Antoinette’s explanation and doubting his own recollection, Theo wanders off to rest, his thoughts scattered and his sense of reality altered. Thus concludes a peculiar encounter, woven with elements of fantasy, intrigue, and manipulation—a fleeting adventure that blurs the lines between what was real and what was carefully orchestrated by Antoinette, leaving behind a trail of bewilderment and forgotten wonders.
-The Forgotten Places(SRElias)
The current MyHaven influencers are Joel, Samantha, and Siofra.
Rayner Salte supposedly held the most successful social event this week, with 7 people in attendance.
Gossip places Rayner Salte as the most eligible bachelor in Haven.
Gossip places Edith Rose as the most eligible bachelorette in Haven.
Supernatural News
Among the societies, The Forged Fortune has done the best at planning operations this week, The Hand at attending them. Tsubaki no Tetsu has gathered the most resources, The Foretold Winter the most alchemical resources. No one has engaged in the most big game hunts, no one in the most other world monster hunts. Tsubaki no Tetsu in the most society conflict in Haven, Tsubaki no Tetsu in the most arcane tasks, Tsubaki no Tetsu in the most diplomatic tasks, Tsubaki no Tetsu has had the best attendence in out of town missions, no one the best at stopping schemes inside town and no one has built the most roads.
Warzones, Los Angeles, California, Cordoba, Argentina, Stockholm, Sweden, Beijing, China, Auckland, New Zealand, Marrakesh, Morocco, Navorost, Navvere, Northgard, Lauriea, Celestriana, District 82
Conflict Zones, New Orleans, Louisiana, Brasilia, Brazil, Saint Petersburg, Russia, Kyoto, Japan, Sydney, Australia, Lusaka, Zambia
People are claiming that Kah Nhet is the most powerful warrior in town.
Supernatural predators have noticed several particularly vulnerable people this week, Lynette, Ashe, Lilah, Leaf, Liesl, Takeshi, Sophie, Rayner, Emily, Olivia.
Societies note several individuals with valuable intelligence, William, Kah, Victoria, Elias, Edith, Castiel, Juniper, Colton, Sophie.
As Antoinette probed further, Theo's reluctance to return the creature to its natural habitat became evident. He feared the cave's abandoned state and the potential death of the creature if left behind. His protective stance shifted to a defensive one as he insisted that leaving it there wasn't a good idea, rationalizing his decision by highlighting the cave's stale, undisturbed air and lack of caretaker presence. Antoinette, expressing genuine interest and concern, cautiously proposed that the creature might still be under someone's watch and suggested its return, hinting at the dangers of removing such beings from their natural environments. Despite his resistance, Theo, now slightly more open yet still protective of the dragon, introduced himself, marking the beginning of a complex dialogue about responsibility, discovery, and the supernatural world's precarious balance.
-Antoinette's odd encounter(SRElias)
Commencing their mission, the group encountered a trio of demonborn adversaries, skilled in combat and resistance. Thanks to the unique abilities of Takeshi and the strategic contributions of his companions, they overcame this challenge, delving deeper into the heart of danger. They next faced a grave showdown with a lethal ninja and his cybernetic warriors amidst risen undead, a battle that tested their limits and required the full extent of their might, strategy, and mystical prowess.
Edith, wielding dark sorcery far beyond the arcane, played a crucial role in their success, channeling the ancient and potent forces that thrived within the gloomy confines of their battlefield. Lynette's magical manipulations confused and shattered the opposition, adding layers of cunning to their strategy. Raina's precision and unwavering resolve ensured their offensive remained sharp and relentless.
At the heart of their journey lay the Hollow Bloom, a flower embodying darkness and thirst for life, surrounded by whispers of the past and guarded by unholy forces. Lynette, upon retrieving the flower, immediately felt its life-draining curse, a burden that seemed to weigh heavily on her spirit and physical vitality. Takeshi, affected by the flower's presence, cautioned distance, emphasizing the artifact's malevolent nature.
Their return was marked by a profound sense of accomplishment and contemplation of the artifact's grim verses, hinting at a destiny intertwined with sacrifice, betrayal, and retribution. Ritsuka, their leader, recognized the significance of their acquisition and proposed returning the Hollow Bloom to a place of safekeeping until its ominous purpose could be fulfilled or countered.
This story of danger, dark magic, and ancient curses highlighted the bravery, strength, and unity of an unlikely group bound by a common quest. It also foretold a looming, larger conflict, one that threatened to engulf realms in its wake, demanding sacrifices and challenging the very essence of their beings. As they prepared to leave for Haven-city, with promises of recovery and planning for future endeavors, the group pondered the enigmatic prophecy surrounding the Hollow Bloom, aware that their saga was far from over.
-Shallow Bloom and Black Camellias(SRRitsuka)
In the alley beside Rosie's Diner, Siofra and Liam step through to another plane of existence, leaving Evan to comfort Roy. They discover a college-aged girl named Allie, who reveals she's been trapped in a state where she's invisible and inaudible to the real world, explaining her desperate attempts to communicate. Allie's relief at being seen and heard is palpable. Siofra and Liam guide her to use a mirror in the diner's bathroom as a portal, successfully restoring her to the tangible world. Allie's gratitude is immense as she experiences the physical world once again, from the solidity of walls to the sensation of running water. This act of kindness not only helps Allie but provides Roy with a semblance of peace, proving that his experiences were not figments of his imagination.
The resolution of Allie's predicament brings a sense of closure to Roy, who had been tortured by the reality of his perceptions. Siofra, Liam, and Evan's willingness to step beyond the bounds of the ordinary to assist both Roy and Allie highlights their compassion and understanding of the supernatural. As the group decides to return to Rosie's Diner, Roy heads off, visibly relieved and thankful for the intervention that allowed him to find peace with his extraordinary experience. The encounter underscores the mysterious and often unseen challenges individuals face, and the importance of empathy and action in helping those in distress navigate their way back to reality.
-Liam's odd encounter(SRLivia)