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Welcome to Haven, a small, innocuous New England town near the coast and only a short commute from Boston. Nestled amongst the forests and not far from the coast the town is home to average townies and university students, but attracts its share of campers and boaters.
It also happens to be the weakpoint between worlds, where creatures of myth and folklore creep across. Drawing a large number of supernatural beings, it is protected and fought over by secret societies.
In order to play, connect the telnet client (MUSHclient / CMUD / MUDlet) of your choice to havenrpg.net:3000
Please be mature and responsible.
Any player is free to use or share any intellectual property of this game including lore and gameplay systems in any way they wish, in whole or in part without limits or attribution.(This does not include anything created by a player)
In News
The eerie silence of the compound is shattered when Astrid, caught up in her personal turmoil and dark purpose, inadvertently draws the attention of Drake and his cohort with her vulnerable state. Jordan and Matthew, on edge, navigate the compound's dangers, armed and ready for the inevitable clash. The tension escalates rapidly as Jordan's decisive move to use firepower against the emerging threat triggers a chaotic melee, embodying their transition from bystanders to warriors.
As Drake, now a monstrous werewolf, lashes out, the battle rages with fervor. Matthew finds himself in the jaws of peril, struggling against Drake's ferocious assault. Meanwhile, Astrid, seizing a moment of audacity, ambushes Drake's ally with a boldness that defies her earlier despair. Her actions, fraught with desperation, turn the tides momentarily.
The conflict crescendos with Jordan, driven by a mix of fear and determination, taking calculated shots to subdue the beast. Astrid, amidst the chaos, leverages her survival instinct to land a critical shot, though finds herself trapped under the looming shadow of Drake. Matthew, despite his wounds, musters the strength to aid in Astrid's precarious situation, embodying a sense of unity and resilience amidst the harrowing ordeal.
In the aftermath, the forest's sinister ambiance is replaced by a haunting stillness, pierced only by distant howls—a stark reminder of the darkness that lingers beyond their moment of triumph. The trio emerges not only bloodied and battered but profoundly changed. Bonds forged in the heat of battle leave them with a grim understanding of the fragility of life and the depth of darkness that festers in the heart of the woods.
Their journey back to Haven is one of reflection, marked by silence and the weight of what transpired. They return as survivors, carrying the emotional and physical scars of their encounter, bearing witness to the strength found in unity and the undeniable courage that rises in the face of darkness.
-The Wolf of White Oak(SRJack)
The dream quickly spirals into a fight for survival. Fayad, driven by a mix of fear and determination, attempts to fend off his assailants using his pyromantic powers. However, the dream stalker, manifesting through the wolves, overwhelms him, turning his dream into a feeding ground for fear and despair. As Fayad's situation becomes increasingly desperate, he reaches a point of utter exhaustion, his powers waning against the relentless assault. The culmination of this battle sees Fayad, despite a final, spite-driven assault on the wolves, succumbing to his injuries, only to awake back at the poolside, the horrors of his dream leaving him shaken and more traumatized than before, a poignant reminder of the vulnerabilities and battles that lie within the depths of one's mind.
-Fayad's odd encounter(SRAristotle)
As the battle wore on, the relentless push from both factions saw no end. With each fallen monstrosity, another seemed to rise, the nightmare never ceasing. Korina, illuminating the path to victory with her radiant spells, fought tirelessly to protect the sapling — a symbol of their hope and resilience. Yet, as the cover dwindled and their numbers dwindled, exhaustion set in. Despite the valor displayed by each warrior, the sheer force and numbers of their adversaries overwhelmed them. In the end, the forest stood quiet once more, the ritual site abandoned, a testament to the fierce battle fought. The sacrifices made and the efforts expended faded into the whispers of the wind, with neither side claiming victory in the continued struggle for power and dominion over the contested lands.
-The Knights of the Silver Dragon's operation in District 82
The current MyHaven influencers are Samantha, Tabitha, and Janette.
Many people are trying to get close to Harriet Fairfax, hearing that they're both influential and very selective about their company.
Supernatural News
Among the societies, The Knights of the Silver Dragon has done the best at planning operations this week, The Hand at attending them. The Hand has gathered the most resources, The Hand the most alchemical resources. No one has engaged in the most big game hunts, no one in the most other world monster hunts. Arrows of Elaphia in the most society conflict in Haven, Scions of the Inferno in the most arcane tasks, The Hand in the most diplomatic tasks, The Hand has had the best attendence in out of town missions, no one the best at stopping schemes inside town and no one has built the most roads.
Warzones, Mexico City, Mexico, Brasilia, Brazil, Saint Petersburg, Russia, Sydney, Australia, Khartoum, Sudan, Yerevan, Armenia, Westrend, Rhagost, Nissenia, District 82
Conflict Zones, Boston, Massachusetts, Bucharest, Romania, Perth, Australia, Cape Town, South Africa, Gharrek, Northgard, Celestriana
Rumor has it Freya Joyce is the best Gun Disciple in the town.
Supernatural predators have noticed several particularly vulnerable people this week, Nikolai, Fayad, Tabitha, Jordan, Solomon, Irma, Gabriel, Caitlain, Bob.
Societies note several individuals with valuable intelligence, Nikolai, Peyton, Korina, Tabitha, Selina, Harriet, Samantha, Jordan.
The narrative quickly turns as Astrid, though visibly shaken by Diamond's intense demeanor, asserts her wish to not be separated from Autumn, suggesting instead that all three of them could enjoy a night out together. Diamond's persistent attempt to single Astrid out raises suspicion, her motives becoming more transparent as the conversation unfolds. With Autumn's protective stance, showcasing a mix of caring and caution, and Astrid's growing unease leading her to firmly decline Diamond's invasive requests, the situation peaks. Diamond, frustrated by her failed attempts to manipulate the situation, exits the scene with a veiled threat, leaving an unsettling air but also a deepened bond between Autumn and Astrid. Their refusal to succumb to Diamond's tactics painted a picture of resilience and the protective power of newfound friendship against predatory behavior in an urban setting.
-Autumn's odd encounter(SRLegion)